BBMM Technologies
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design-systems

6 articles on design-systems.

Maksym Bardakh6 min read

Designing a Minimal, Durable Design System

How a small team can build a design system that stays useful for years by keeping it minimal, grounded in tokens, and built only as real needs appear.

Mykhailo Boichuk6 min read

Typography Systems for Product Interfaces

How to build a typographic system for software using a modular scale, sensible line length and spacing, and a small set of consistent roles.

Maksym Bardakh6 min read

Designing Dark Mode Without Doubling the Work

Dark mode is not an inverted light theme. Semantic color tokens and a few principles let one system serve both modes without maintaining two designs.

Mykhailo Boichuk7 min read

Building a Component Library That Scales

A component library succeeds when it reduces decisions, not when it covers every case. Composition, tokens, and clear ownership keep it usable as it grows.

Maksym Bardakh6 min read

Color and Contrast Systems for Light Interfaces

How to build a light-mode color system that stays legible and calm, using a small palette, deliberate contrast, and color that carries meaning.

Maksym Bardakh6 min read

A Calm Color System for Long Working Sessions

Color that works for a glance can fatigue over hours. How to build a restrained, low-strain palette that stays comfortable through a long working session.