Accessibility Testing Tools and Workflows
Automated checks catch only part of accessibility. A workflow that combines tooling, keyboard and screen-reader testing, and real users catches the rest.
Topic
9 articles on accessibility.
Automated checks catch only part of accessibility. A workflow that combines tooling, keyboard and screen-reader testing, and real users catches the rest.
How to design software for a range of neurodivergent needs, from autism to dyslexia, by offering flexibility rather than one fixed experience.
Cognitive accessibility is often overlooked. Plain language, predictable structure, and reduced load make products usable for a far wider range of people.
Everything must work from the keyboard. Visible focus, logical order, and disciplined focus management for menus and dialogs make an interface operable by all.
How to meet WCAG accessibility standards while keeping a product visually refined, by treating accessibility as a constraint that improves design.
How to build a light-mode color system that stays legible and calm, using a small palette, deliberate contrast, and color that carries meaning.
Forms are where many users succeed or give up. Labels, error handling, focus order, and clear instructions decide whether a form is usable by everyone.
Why starting a task is harder than doing it, and how interface design can lower the activation cost for people with executive-function differences.
Reach, thumb zones, and the realities of holding a large phone in one hand, and how to place primary actions where they can actually be reached.